![]() Example: gcmasm extracted_image_dir (produces extracted_image_dir.gcm).Ideally the source data would be a directory tree produced by gcmdump, but if not, you can provide the header data on the command line instead. Example: mkdir out & cd out & gcmdump.You can force formats with the -gcm or -tgc options (by default gcmdump will try to figure out the file format itself). Gcmdump - extracts all files in a GCM file (GameCube disc image) or TGC file (embedded GameCube disc image) to the current directory. Example: mkdir out & cd out & afsdump.Works with AFS archives found in several Sega games. These tools all build and run on macOS and Ubuntu, but are untested on other platforms.Īfsdump - extracts all files in an AFS archive to the current directory. Executables will be generated for each tool. sudo apt-get install cmake libsamplerate-dev libopenal-devĪfter the dependencies are installed (on any platform), do this:.On Linux, install the dependencies with apt-get: brew install cmake libsamplerate openal-soft.On macOS, install the dependencies with Homebrew or MacPorts. Feel free to create a GitHub issue if it doesn't build on Windows. Unlike macOS and Linux, there is no CI for this project in the Windows build environment, so I may accidentally break this and not know about it. During the step where it asks which packages to install, set View to "Full", then search for each of these packages and change "Skip" to the latest version available:Īfter installing all these, open a Cygwin bash shell do to the rest of the steps. On Windows, install the dependencies via Cygwin ( ). See the Building section for how to install the dependencies. The Windows releases on the GitHub repository are built for the amd64 architecture and are dynamically linked with Cygwin DLLs, so you'll have to install some parts of the Cygwin runtime environment to use them. The macOS releases on the GitHub repository are built for the latest version of macOS on an arm64 (Apple Silicon) system. Protracker/Soundtracker modules (modsynth).MIDI, INST, SONG, and related resources from classic Macintosh games (smssynth).AAF, BX, and AW files from Super Mario Sunshine, Luigi's Mansion, Pikmin, and other games (smsdumpbanks, smssynth).Yay0 and Yaz0 files from various Nintendo games (prsd).PRS files from Phantasy Star Online (prsd).PAE files from Phantasy Star Online Episode III (pae2gvm).RCF files from The Simpsons: Hit and Run (rcfdump).GVM files from Phantasy Star Online (gvmdump). ![]() GSL files from Phantasy Star Online (gsldump).GCM and TGC GameCube disc images (gcmdump).AFS archives from various Sega games (afsdump).Gctools is a set of tools for reading and translating video game files. ![]()
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